> For the complete documentation index, see [llms.txt](https://zevo-scripts.gitbook.io/home/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zevo-scripts.gitbook.io/home/minigames.md).

# Minigames

## Fingerprint

![](https://forum.cfx.re/uploads/default/original/4X/6/5/c/65c86adc33bcd5fb12d67b6eef97d6f291a1c9a6.png)

1. To use this minigame you have to download and install the following: \
   <https://github.com/utkuali/Finger-Print-Hacking-Game><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'fingerprint',
    data = {levels = 3, lifes = 3, time = 3},
},
```

You can configure how many levels the robber should complete, how many lifes he has and how much time in minutes he has got.\
\
`Levels` must be between 1 and 4\
`Lifes` must be between 1 and 6\
`Time` must be between 1 and 9

## Datacrack

![](https://forum.cfx.re/uploads/default/original/4X/f/6/f/f6fba7b38c12cf0bd6d258d320d0d5e9c9c9dc2d.jpeg)

1. To use this minigame you have to download and install the following: \
   <https://github.com/utkuali/datacrack><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'datacrack',
    data = {difficulty = 2},
},
```

You can configure how hard the minigame is. **Difficulty must be between 2 and 5**.

## Voltlab

![](https://forum.cfx.re/uploads/default/original/4X/4/b/d/4bd9fa64e853c7bbeecef701fe45f5a7b7cfa9e3.png)

1. To use this minigame you have to download and install the following: \
   <https://github.com/ultrahacx/ultra-voltlab><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'voltlab',
    data = {time = 30},
},
```

You can configure **how long** the robber can try to find the right combination. **Time must be between 10 and 60 seconds**

## **Keypadhack**

![](https://forum.cfx.re/uploads/default/original/4X/c/1/d/c1d7b40a7f0d285bf987576ecb7c08882ae9ee09.png)

1. To use this minigame you have to download and install the following: \
   <https://github.com/ultrahacx/ultra-keypackhack><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'keypackhack',
    data = {lifes = 6, time = 40},
},
```

You can configure **how long** the robber can try and the amount of lifes he has. \
\
`lifes` must be between 1 and 6\
min and max amount of `time` can be configured in the config of the hack minigame

## **Memory**

![](https://2957144486-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZsLjvLlg6JtaiFW5xcvM%2Fuploads%2FLnmg84Qsq4S2Q7m0YQpa%2FSchermafbeelding%202022-08-12%20225739.png?alt=media\&token=ebfc3466-bd1b-4a85-9863-ba7e3877d4dc)

1. To use this minigame you have to download and install the following: \
   <https://github.com/pushkart2/memorygame><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'memory',
    data = {correct_blocks = 10, incorrect_blocks = 3, time_to_show = 3, time_to_lose = 10},
},
```

## **Hacking**

![](https://2957144486-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FZsLjvLlg6JtaiFW5xcvM%2Fuploads%2F45JSNfnlAIs5t0szZvYO%2FSchermafbeelding%202022-08-12%20230053.png?alt=media\&token=daad52a0-1840-413d-be47-dd81be4796ad)

1. To use this minigame you have to download and install the following: \
   <https://github.com/Jesper-Hustad/NoPixel-minigame><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'hacking',
    data = {},
},
```

## Circle Minigame

<figure><img src="https://user-images.githubusercontent.com/70592880/174923967-49718d68-a71d-4df7-8664-a210bee0d1a5.png" alt=""><figcaption></figcaption></figure>

1. To use this minigame you have to download and install the following: \
   <https://github.com/Project-Sloth/ps-ui><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'circle',
    data = {circles = 2, time = 3},
},
```

You can configure **how long** the robber can try and the amount of circles he has to complete. `Time` is in seconds

## Number Maze

<figure><img src="https://user-images.githubusercontent.com/7463741/170586240-fa92a1fc-aac0-48bb-938f-f6f03a63511f.png" alt=""><figcaption></figcaption></figure>

1. To use this minigame you have to download and install the following: \
   <https://github.com/Project-Sloth/ps-ui><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'numbermaze',
    data = {time = 20},
},
```

You can configure **how long** the robber can try. `Time` is in seconds

## Var Hack

<figure><img src="https://user-images.githubusercontent.com/7463741/170586620-51c8648d-1f2c-4ff5-a8d0-755c82b34d58.png" alt=""><figcaption></figcaption></figure>

1. To use this minigame you have to download and install the following: \
   <https://github.com/Project-Sloth/ps-ui><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'var',
    data = {blocks = 2, time = 3},
},
```

You can configure **how long** the robber can try and how many blocks there are. `Time` is in seconds

## Thermite

<figure><img src="https://user-images.githubusercontent.com/7463741/170587067-4c27bf6e-8f5b-4bff-a739-d688be3450fe.png" alt=""><figcaption></figcaption></figure>

1. To use this minigame you have to download and install the following: \
   <https://github.com/Project-Sloth/ps-ui><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'thermite',
    data = {time = 10, grid_size = 5, incorrect_blocks = 3},
},
```

You can configure **how long** the robber can try, the gridsize and the amount of incorrect blocks. Time is in seconds, gridsize should be 5, 6, 7, 8, 9 or 10.

## Scrambler

<figure><img src="https://user-images.githubusercontent.com/7463741/170587319-2109661a-8baf-48ff-b4bb-cd18fc10ec73.png" alt=""><figcaption></figcaption></figure>

1. To use this minigame you have to download and install the following: \
   <https://github.com/Project-Sloth/ps-ui><br>
2. Now change the interaction minigame to this:

```
minigame = {
    name = 'scrambler',
    data = {type = 'numeric', time = 30, mirrored = false},
},
```

You can configure **how long** the robber can try, the type of scrambler and if it's mirrored. `Type` can be alphabet, numeric, alphanumeric, greek, braille or runes. `Time` is in seconds
